I can't tell if this is a rhetorical question, so I'll answer honestly. Well, to be more specific how complete is it in terms of simulating the entire known universe and being up to date with exoplanetary data? I haven't tried it in a pretty long while. Oh cool! Thanks you so much! Btw, good luck on getting to work!
There aren't any tutorials or manuals online for US2 modding like there are for SE. If anyone has any tips or tricks on using the file system for US2, feel free to send them my way. So I hope it helps someone.Īlso, the US2 simulation file is very large and confusing, so there might be some weird special cases where the program I wrote just won't pick things up. Really you could totally still use this to cut out some of the manual work, but you would have to go through the file and add orbits and parent bodies for every object. If it ever is solved, this program only needs a few formatting changes to work. The output it creates isn't actually useful to Space Engine yet, because that velocity/position vector problem hasn't been solved.
If you're interested, you can check it out here: Between yesterday and today, I laid the groundwork for code that will be useful when/if that update is ever released.